A character's class (animal form for the Laguz) and the map's terrain can affect how far they can move and the range of their attacks. īattles take place on a grid-based map with multiple teams: the player team, the enemy team, allied characters, and neutral characters. Laguz characters also have different movement speeds and strengths depending on their transformed form. ![]() Some classes are exclusive to certain characters: for example, the Ranger class and its skills are exclusive to Ike. These classes affect a character's skills and how far they can move on the battlefield. Playable Beorc characters are each assigned a character class. The time between transformations can be shortened using special items. ![]() However, they are unable to attack while in human form, and are vulnerable until they transform again. When the gauge is full, they transform into their animal form for a set number of turns, becoming far more powerful than Beorc characters. Laguz have a gauge which fills up during battle, filling at varying speed depending on their status and whether they are under attack. Beorc use weapons and magic, while Laguz use close-quarters melee attacks. During battle, players have access to two species: the humanoid Beorc and the shape-shifting Laguz. ![]() The roster grows as the game progresses and more characters are recruited, and the number of characters able to be used varied between battles. Before entering battle, players can choose a certain number of characters to use from a roster of up to 46 characters.
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